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TC-01 : A Bedside Thought Catcher Capturing Ideas Without Opening Your Phone

My best ideas have almost always chosen to come to me when I am about to sleep!


I don't know if a lot of you face this issue, but most ideas come to you when you are about to sleep. I don't know if it's something to do with your body going into the alpha state or if it's just the most optimal conditions for ideas, but it surely is an issue.


Because when I get up to open my phone and jot down the idea, I end up doom scrolling and checking for all the other most random and unnecessary updates my phone would have sent me.


If I ignore the thought and go to sleep, it’s usually gone by morning. Over time, this became a frustrating nightly pattern: ideas vs sleep, and I was always losing one of them.


Hence, I built the 'Thought Catcher' - a small physical device that lets me capture thoughts without opening a screen.


Dimly lit room with a bedside table, lamp, and white box with a red top. A patterned bedspread is partially visible, creating a calm mood.

Phones as the Biggest Enemies


Phones have been proven to be the worst things ever. Well, actually not, but they have their own set of disadvantages. Honestly, using the phone at night is just bad.


Man hugging oversized smartphone in bed, displaying apps and time 11:15. Cartoon style, relaxed mood, green and blue colors.
Illustration source: Delta, TU Delft — “Smartphone: our best friend or our worst enemy?”

At night, the goal is mental closure. You don’t want to engage with information; you want to offload it and rest. Phones do the opposite:


  • Bright screens

  • Infinite choices

  • Notifications

  • Social gravity


Even when kept far from the bed (which I actually try to do), reaching for a phone breaks the fragile “almost asleep” mental state. I didn’t need a better notes app. I needed a different way of taking notes, especially the ones at night.



The Thought Catcher (TC-01)


The TC-01 is a small (the prototype is huge) screenless and harmless device that rests on my bedside table. It does one thing:


It catches thoughts when my brain is loud and lets me go back to sleep.


A white box with an orange lid on a wooden table beside a black lamp and digital clock. A floral-patterned cloth is partially visible.
The TC-01 on my bedside table.

How do I use it? Super simple:


  1. Press the button once.

  2. Speak whatever is on your mind (idea, task, reminder).

  3. Press the button again.

  4. Hear a short beep = the thought is saved.


No screen. No notifications. No confirmation prompts. Just a button, a microphone, and sound-based feedback.



What Happens After You Speak? Magic!


Inside my Notion database, each entry gets:


  • Categorised as Idea, Task, or Note

  • A summary-style title inferred from the full transcript

  • A few relevant keywords

  • Urgency detection (for tasks)

  • A timestamp of when it was captured


Mobile screen showing a "Voice Inbox" app. Five labeled entries: Task, Idea, Note. Dark theme with a timestamp "8:04" and battery icon.
Mobile Interface
Digital table interface labeled "Voice Inbox" with tasks and ideas. Entries show priorities like High, Medium, and Low, with keywords in colored tags.
Desktop Interface

The next morning, everything I would have forgotten is now noted, summarised, and organised. No half-written sleepy notes.


I don’t have to think about structure when the idea arrives. Just speak and zzzzzzzzzz.....



Alternate Use Cases


The Thought Catcher can be placed anywhere. You can have multiple catchers in places like your workplace, living room, and, god forbid, even in the bathroom!


  • Offload tasks and thoughts right after waking up before checking messages or emails.

  • Capture ideas or reminders while brushing teeth, without touching a wet or distracting phone.

  • A shared Thought Catcher in the living room that logs ideas or tasks with timestamps and voices.


But its primary design intent remains clear: Late-night, low-energy, low-friction capture.



What Happens Inside the Thought Catcher?


For those interested in the technical side, here’s a brief overview:


Hardware


  • Raspberry Pi 5 (the brain)

  • Physical button

  • Microphone (audio capture)

  • Buzzer (non-visual feedback)


Raspberry Pi with cables on a desk, connected to a red breadboard with blue and black wires. Laptop and keyboard in the background.
Raspberry Pi 5 and the circuit

Software


  • Whisper.cpp for offline speech-to-text

  • Python for:

- Intent inference

- Categorisation (idea / task / note)

- Title generation

- Keyword and urgency detection

  • Notion API for syncing

  • Continuous loop architecture; the code keeps running and catching thoughts!


Bonus: I get an optional daily and weekly progress email that mentions the ideas and tasks I uploaded that day/week!


Digital note titled "Daily Voice Inbox Digest," listing tasks like calling Maduwa, filling a form, and a dog walk. Ideas about blog posts.
Email digest


The Making Process (From Idea to TC-01)


  • Problem Identification - Losing ideas at night or losing sleep to my phone became the core problem to design around.

  • Defined the interaction - first decided the process: press → speak → press → beep.

  • Quick hardware prototyping - Used a Raspberry Pi 5, a button, mic, and a buzzer to test the experience without worrying about bulk.

  • Built the software in layers - Started with basic recording → added offline transcription → then intent inference → finally Notion integration and email.

  • Iterated on software - Most iteration went into how the system interprets messy human speech into usable tasks and ideas.

  • 3D modelling for enclosure experiments - Rough enclosures were modelled to explore bedside presence, button placement, and hand feel. A lot of remodelling and making was done to finally create a working button and housing.


3D model of a rectangular structure with a blue top, pink middle, and beige base. It features intricate interior details, no text visible.
Hands hold a white object above a keyboard on a desk. Cables and a microphone are visible. The setting is a home office.
  • Testing in real conditions - Used TC-01 at night, in the dark—where small friction points immediately became obvious.

  • User testing - asked people to try it out without giving them much context. Made necessary changes based on feedback.

  • Chose functional clarity over polish, knowing this is a first iteration (TC-01), not a final product!



Important Design Decisions


The simplicity of this device lies in a bunch of very intentional choices:


  1. Designed for a mental state - This device is to be used at night, pre-sleep when you are half awake but the mind is in full swing. Everything about the device is tuned for minimal stimulation and minimal cognitive load.

  2. Clarity - The confirmation beep creates a strong sense of reliability and lets the user know that what they intended to do has been done without overstimulating.

  3. Button and not only voice operated - You can always use an Alexa or Google Home device. But with concerns of privacy, it’s honestly scary knowing that someone is listening to everything going on. It’s also impossible to create a voice-operated device that does not hear everything happening (that's the whole point). Hence, a button ensures privacy and a sense of security.

  4. One button - No unnecessary learning curve and super simple user interaction. The device is made for when you're almost asleep, and the last thing someone in this state would want to do is search for the right button.

  5. Only speak - No additional user input ensures ease of use and keeps the user experience minimal. The fewer decisions you have to make at night, the easier it is to stay calm and return to sleep.

  6. Quiet & smart - The device quietly categorises entries (Idea/Task/Note), infers urgency, creates a summary title, adds keywords, and timestamps uploads — but none of that interrupts the user right before they are going to sleep.



Interaction as the Focus


As a product design student, I have learnt a lot about how users function, and for us, the user is GOD. Hence, I naturally obsess over the interaction.


It’s about intentional interaction — removing screens where they don’t need to exist and designing technology that respects human attention, energy, and context.


I'm sure you could be like, just use your phone. Well, the phone can do anything and everything. The TC-01 can't do everything. But it exists because of the side effects phones create.


Hand pressing a large red button on a white box on a wooden table, in a dimly lit room. The mood is calm and focused.
Simple one button interaction along with buzzer (behind the tiny holes)


Key Takeaways


The best design interventions don’t add features; they curate and add what is essential and remove anything that's unnecessary.


I learnt a lot from this simple yet fun project, and I think you can also learn from the following:


  • Remove decisions the user must take. The fewer choices, the higher the follow-through.

  • Trust beats accuracy when the goal is relief. Don't confuse the user. Provide all necessary feedback and signifiers (don't go overboard though).

  • Keep context in mind and design for context. In this project, the bedside table was pre-decided, and that helped in framing the interaction.

  • Use computational power in the background. You can turn the simplest inputs into mind-blowing outputs using offline as well as online computation.

  • End interactions deliberately. A clear stop prevents spirals, loops, and accidents.

  • Objects can hold intention better than apps. Physical presence anchors behaviour in ways software alone rarely does.

  • Design for misuse, not just ideal use. Your product should work in the worst of cases.



What Next?


The TC-01 is the first child. It's surely still a part of an experiment, and there are tons of improvements and changes that have to be made. Now that the core experience feels right, there are a few clear directions I want to push next:


Size and Form


The current prototype uses a Raspberry Pi 5, which makes the device bulkier than it needs to be. It was used for quick and easy prototyping but can be reduced to something much smaller and possibly a lighter and simpler micro-controller. The form can also be made to feel in place when kept on a bedside table. Things like:


  • Material - wood would create a warm and natural feel.

  • Form - softer edges and a smaller profile.

  • Stability - it can be given rubber grippers and slightly flatter for a more stable look and feel.


Wooden aroma diffuser on a wooden table with a digital clock displaying 16:51 and a black lamp. Light and calm atmosphere.

Computational Power


The interpretations and inferencing can be made much smarter using better code, either offline or also using other LLMs like OpenAI and Google Gemini for more detailed, human-like inferencing. Interpretation can be more nuanced - especially for messy, emotional, or multi-part thoughts.


Feedback and Interaction


There’s also room to experiment with how the device communicates the interaction and inculcates trust - whether through different sound patterns, haptics, or even subtle physical cues, without increasing stimulation or distraction.


Other Contexts


The same concept and principles can be translated to different contexts and use cases as briefly discussed earlier.



The Thought Catcher began as a simple fix for my dumb problem, but I see it as something that many people could put to use.


What surprised me is how little “tech” it actually needed — just a calm, reliable ritual: press, speak, beep, done. No screen, no temptation, no spiral.


Hope to take this forward and would love feedback, ideas, or suggestions (especially on making the language understanding smarter).


Happy to share code or the circuit if people are interested!


Man in bed, startled, raises hand defensively. Dim room, floral bedspread. Alarm clock with orange details on beside table. Surprised mood.

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2 days ago

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Jun 01

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keonhacai5
May 26

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May 25

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May 24

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